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 Pacemakers and CK 
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Post Pacemakers and CK
I'll try and illustrate why I think pacemakers are a good thing and why the faster they are the more quickly you can determine how good a horse is.

Image

Typical pacemaker run for me. Note the final split time. 2.05:8 - 1.52:0 = 13.8s

Image

As slow a race as you will find at the start. Note the final split times. 2.05:9 - 1.54:7 = 11.2s

Image

Another off pace race. Not as slow as the above but note the final split times for the top two horses.

2.05:9-1.54:1 = 11.8s
2.05:9- 154.8 = 11.1s

Here is the point. For any horse on any course I believe there is a fastest time it can run as dictated by the game mechanics. Each of those horses with the exception of the pacemakers are capable of running 2.05:9 or better at Newmarket. Without a pacemaker they still achieve it but it takes MANY more attempts to find out what they can achieve. With fast pacemakers, you'll see results more like the first. Without pace the horses need to run faster splits at the end. But there is more variability as it is rarer to run those fast splits. The faster pace simply allows them to show what times they can achieve with less testing which means you're more efficiently finding the best horses. Slower pacemakers = greater variability in times in my experience, hence why I use two/three pacemakers in each race I run.

Feel free to do whatever you wish :) but fast pacemakers is a cornerstone of my breeding plan as it allows me to spend less time finding the best horses and getting more breeding in ;)


Last edited by akhc on Fri Apr 12, 2013 6:32 pm, edited 1 time in total.



Fri Apr 12, 2013 6:24 pm
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Post Re: Pacemakers and CK
same here

in fact i tried trialing without and they were running alot slower and it was harder finding out which was best

what i will do
is continue running pacemakers to determine the best
and a few weeks b4 lge starts
trial my best 15-20 without pacemakers to try and emulate the kge and pick from there


Fri Apr 12, 2013 6:32 pm
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Post Re: Pacemakers and CK
pjrhodes1970 wrote:
same here

in fact i tried trialing without and they were running alot slower and it was harder finding out which was best

what i will do
is continue running pacemakers to determine the best
and a few weeks b4 lge starts
trial my best 15-20 without pacemakers to try and emulate the kge and pick from there


That's a whole different ball game Paul. For now we're talking of the fastest way to identify good horse a for breeding. Testing to find ONE horse to run in the league across different courses and conditions is something else we can discuss in another thread. This is simply about why running pacemakers in CK trialling is a good thing for breeding for the league.


Fri Apr 12, 2013 6:35 pm
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Post Re: Pacemakers and CK
Don't think this is good for NH. It may be good for the flat but I don't use any pacemakers in my trials.

Surely this will also always favour even or hold up horses and your handy horses will suffer


Fri Apr 12, 2013 6:42 pm
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Post Re: Pacemakers and CK
well it makes it a whole lot easier unearthing your best with pacemakers
i also use 3 or 4


Fri Apr 12, 2013 6:43 pm
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Post Re: Pacemakers and CK
I don't know about NH as I don't play that side of the game but I would be surprised if it was hugely different. The underlying game mechanics must be similar and I still think you find out which horses are better quicker. In fact given the inherently greater variability of NH I would argue the gains would be greater


Fri Apr 12, 2013 6:46 pm
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Post Re: Pacemakers and CK
The only issue I have in the flat is that my horses are peaking at 5 or 6 because of my NH lines I think.

But I'm doing well in NH with no pacemakers in any races. Even my flat string is doing ok.

For league purposes the races I specialize in the 1m6 plus races hardly have any pace in the league. I get consistent results in my trials so it hasn't affected my league performances. If my horses do well in the graded races this week in NH it will show that there is more than one way to run trials. The advantage of no pacemakers is you can spot the handy horses more easily and they can be real monsters in the league especially in NH

And that's how it should be.


Fri Apr 12, 2013 6:54 pm
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Post Re: Pacemakers and CK
any1 wanna lend me a horse to set the pace ? hahaha


Fri Apr 12, 2013 7:02 pm
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Post Re: Pacemakers and CK
Please ignore


Last edited by akhc on Fri Apr 12, 2013 7:43 pm, edited 1 time in total.



Fri Apr 12, 2013 7:18 pm
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Post Re: Pacemakers and CK
file not available mate


Fri Apr 12, 2013 7:30 pm
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Post Re: Pacemakers and CK
Sorry. Didn't realise the link had expired.

http://www.sendspace.com/file/5lep9i

There are two pacemakers in there


Fri Apr 12, 2013 7:42 pm
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Post Re: Pacemakers and CK
cheers mate thanks ! so any race i run with these horses in, they will set the pace ?


Fri Apr 12, 2013 7:55 pm
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Post Re: Pacemakers and CK
yes only problem is getting past them :lol:


Fri Apr 12, 2013 7:58 pm
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Post Re: Pacemakers and CK
literally about to say that !! it shows how bad my horses are from 5f-1m coz i jus ran 3 races real quick think there was 89 horses in the field and i havnt managed to win either of the 3 races haha SHOCKING !!


Fri Apr 12, 2013 8:01 pm
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Post Re: Pacemakers and CK
They will set a pace for any race up to about 11f and then start to flag if not before that. At some point you will breed horses that are faster than them (as in they run faster than these two right from the start) and when you do you'll be able to find your own pacemakers but at that stage I don't expect you'll need too much guidance as you'll have found a way that works for you.


Fri Apr 12, 2013 8:02 pm
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